ERC1155
ERC1155 is a novel token standard that aims to take the best from previous standards to create a fungibility-agnostic and gas-efficient token contract.
Multi Token Standard
The distinctive feature of ERC1155 is that it uses a single smart contract to represent multiple tokens at once. This is why its balanceOf
function differs from ERC20’s and ERC777’s: it has an additional id
argument for the identifier of the token that you want to query the balance of.
This is similar to how ERC721 does things, but in that standard a token id
has no concept of balance: each token is non-fungible and exists or doesn’t. The ERC721 balanceOf
function refers to how many different tokens an account has, not how many of each. On the other hand, in ERC1155 accounts have a distinct balance for each token id
, and non-fungible tokens are implemented by simply minting a single one of them.
This approach leads to massive gas savings for projects that require multiple tokens. Instead of deploying a new contract for each token type, a single ERC1155 token contract can hold the entire system state, reducing deployment costs and complexity.
Batch Operations
Because all state is held in a single contract, it is possible to operate over multiple tokens in a single transaction very efficiently. The standard provides two functions, balanceOfBatch
and safeBatchTransferFrom
, that make querying multiple balances and transferring multiple tokens simpler and less gas-intensive.
In the spirit of the standard, we’ve also included batch operations in the non-standard functions, such as _mintBatch
.
Constructing an ERC1155 Token Contract
We’ll use ERC1155 to track multiple items in our game, which will each have their own unique attributes. We mint all items to the deployer of the contract, which we can later transfer to players. Players are free to keep their tokens or trade them with other people as they see fit, as they would any other asset on the blockchain!
For simplicity, we will mint all items in the constructor, but you could add minting functionality to the contract to mint on demand to players.
For an overview of minting mechanisms, check out Creating ERC20 Supply. |
Here’s what a contract for tokenized items might look like:
// contracts/GameItems.sol
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.20;
import {ERC1155} from "@openzeppelin/contracts/token/ERC1155/ERC1155.sol";
contract GameItems is ERC1155 {
uint256 public constant GOLD = 0;
uint256 public constant SILVER = 1;
uint256 public constant THORS_HAMMER = 2;
uint256 public constant SWORD = 3;
uint256 public constant SHIELD = 4;
constructor() ERC1155("https://game.example/api/item/{id}.json") {
_mint(msg.sender, GOLD, 10**18, "");
_mint(msg.sender, SILVER, 10**27, "");
_mint(msg.sender, THORS_HAMMER, 1, "");
_mint(msg.sender, SWORD, 10**9, "");
_mint(msg.sender, SHIELD, 10**9, "");
}
}
Note that for our Game Items, Gold is a fungible token whilst Thor’s Hammer is a non-fungible token as we minted only one.
The ERC1155
contract includes the optional extension IERC1155MetadataURI
. That’s where the uri
function comes from: we use it to retrieve the metadata uri.
Also note that, unlike ERC20, ERC1155 lacks a decimals
field, since each token is distinct and cannot be partitioned.
Once deployed, we will be able to query the deployer’s balance:
> gameItems.balanceOf(deployerAddress,3)
1000000000
We can transfer items to player accounts:
> gameItems.safeTransferFrom(deployerAddress, playerAddress, 2, 1, "0x0")
> gameItems.balanceOf(playerAddress, 2)
1
> gameItems.balanceOf(deployerAddress, 2)
0
We can also batch transfer items to player accounts and get the balance of batches:
> gameItems.safeBatchTransferFrom(deployerAddress, playerAddress, [0,1,3,4], [50,100,1,1], "0x0")
> gameItems.balanceOfBatch([playerAddress,playerAddress,playerAddress,playerAddress,playerAddress], [0,1,2,3,4])
[50,100,1,1,1]
The metadata uri can be obtained:
> gameItems.uri(2)
"https://game.example/api/item/{id}.json"
The uri
can include the string {id}
which clients must replace with the actual token ID, in lowercase hexadecimal (with no 0x prefix) and leading zero padded to 64 hex characters.
For token ID 2
and uri https://game.example/api/item/{id}.json
clients would replace {id}
with 0000000000000000000000000000000000000000000000000000000000000002
to retrieve JSON at https://game.example/api/item/0000000000000000000000000000000000000000000000000000000000000002.json
.
The JSON document for token ID 2 might look something like:
{
"name": "Thor's hammer",
"description": "Mjölnir, the legendary hammer of the Norse god of thunder.",
"image": "https://game.example/item-id-8u5h2m.png",
"strength": 20
}
For more information about the metadata JSON Schema, check out the ERC-1155 Metadata URI JSON Schema.
You’ll notice that the item’s information is included in the metadata, but that information isn’t on-chain! So a game developer could change the underlying metadata, changing the rules of the game! |
If you’d like to put all item information on-chain, you can extend ERC721 to do so (though it will be rather costly) by providing a Base64 Data URI with the JSON schema encoded. You could also leverage IPFS to store the URI information, but these techniques are out of the scope of this overview guide
|
Sending Tokens to Contracts
A key difference when using safeTransferFrom
is that token transfers to other contracts may revert with the following message:
ERC1155: transfer to non ERC1155Receiver implementer
This is a good thing! It means that the recipient contract has not registered itself as aware of the ERC1155 protocol, so transfers to it are disabled to prevent tokens from being locked forever. As an example, the Golem contract currently holds over 350k GNT
tokens, worth multiple tens of thousands of dollars, and lacks methods to get them out of there. This has happened to virtually every ERC20-backed project, usually due to user error.
In order for our contract to receive ERC1155 tokens we can inherit from the convenience contract ERC1155Holder
which handles the registering for us. Though we need to remember to implement functionality to allow tokens to be transferred out of our contract:
// contracts/MyContract.sol
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.20;
import {ERC1155Holder} from "@openzeppelin/contracts/token/ERC1155/utils/ERC1155Holder.sol";
contract MyContract is ERC1155Holder {
}
We can also implement more complex scenarios using the onERC1155Received
and onERC1155BatchReceived
functions.